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Cataclysm and Recovery: Dark Fantasy Concept Art
Cataclysm and Recovery: Dark Fantasy Concept Art
2 years ago

Magma

Created 2 years ago · 1 comment· 0 likes

Stable Diffusion 2.1

First there’s great terror and death, for that is the Cataclysm. Then, everyone blames everybody for their problems, thus mass blood is shed, and demons feed off the unfortunate souls in the Bloodbath. After the Bloodbath and Cataclysm, we are at rock bottom, where we will grow no plans to get anywhere, this is the Aftermath, where not one human is seen for kilometers. When the forests begin to bloom again, then we are ready to rise with the trees and rebuild our civilization, in Recovery. Then there are Peacetimes, where we are us. After Peacetime, we begin the Hell Trinity again, with the inevitable return of Cataclysm and Bloodbath.

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Creation Summary by Vincent

Cataclysm and Recovery: Dark Fantasy Concept Art

A vivid image of cataclysmic events unfolding, followed by a scene of aftermath and eventual recovery. This dark fantasy concept art features dynamic lighting and intricate details, rendered in deep, complementary colors.

Created by Whaddayaknow on Sep 15, 2023 using the Stable Diffusion 2.1 AI image generator model.


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Artist

It saw “Cataclym” and made up its mind right away

2023-09-15T11:32:35.309ZReply

Creation Settings

Preset Style

Dark Fantasy

Text Prompts
Cataclysm, Bloodbath, Aftermath, Recovery
Weight: 1
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.3
a masterpiece, 8k resolution, dark fantasy concept art, by Greg Rutkowski, dynamic lighting, hyperdetailed, intricately detailed, Splash screen art, trending on Artstation, deep color, Unreal Engine, volumetric lighting, Alphonse Mucha, Jordan Grimmer, purple and yellow complementary colours
Weight: 0.9
Model
Stable Diffusion 2.1
CKPT

Stable Diffusion 2.1

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Sampling method

K_LMS


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