A photorealistic bust shot of a glitchy, digital humanoid head with castles, towers and mountains on it by Zdzisław Beksiński, Audrey Flack, Wojciech Siudmak, Steven Belledin
Very odd yet beautiful In the style of Zdzisław Beksiński, castle structure, humanoid head, face
The castle structure is in the style of Jacek Yerka, Jacek Szynkarczuk, Asokan Nanniyode, Vladimir Kush
Geometric, computers, sci-fi, digital, rendered, glitchy, weird, unsettling, odd, strange, vacuum tube, analog, electronics, haunting, structures, windows, fenestrations, portals, openings, mountain, towers, superstructure, big ol mountain
4k, 8k, 16k, ray tracing, volumetric lighting, realistic shadowing, 3D shading, rendered in Blender, Unreal Engine 5, Polycount, zBrush, trending on skellystation, 3D rendered, 3D printed, high poly, Behance HD, Horde3D, shadow depth
Behance HD, 3DEXCITE, LightWave 3D Octane Render, Polycount, Ukiyo-e, Waves 3D, AutoCAD
Blur, blurry, watermark, underdeveloped, fleck, signature, messy, bokeh, unfinished, dim, drab, overdeveloped, scratches, incomplete, clouds, foam, fog, subtractive lighting, mist
unclear, low poly, low-fi, low definition, too sharp, oversharpened, unorganized, entropic, too dark, too bright, spheres, balls, circles, poles, pointillism, Vincent van Gogh
daaaamn!