first person view, entering a large square stone medieval interior open empty dungeon room, a large wooden cell door at the other side of the room, walls on the left and right by Simon Barle, Peter Mohrbacher, gerald brom
"Sinister" by Greg Rutkowski
AppGameKit, Art of Illusion, Artrift, CryEngine, finalRender, Flickr, IMAX, Polycount, r/Art, rendered in Blender, shadow depth, Substance Designer, VRay, Unreal Engine, Moody lighting
Hyper detailed digital matte painting, concept art, hyperrealism, Cinema 4D, 8k resolution, 64 megapixels, coherent, bokeh, CGSociety, ZBrush Central, behance HD, hypermaximalist, a masterpiece, cel-shaded, depth, particles
words, letters, writing, text, font, Blur, blurry, undeveloped, noisy, watermark, scratches, messy, paint flecks, dirty, unclear, too sharp, underexposed, too dark, flesh, people, human, skin, face, body, map, cartography, module, head,
flat floor cobblestone with flat stone ceiling
Nice one 👍