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Archangel of Vengeance: Hyperrealistic Digital Watercolor
Archangel of Vengeance: Hyperrealistic Digital Watercolor
2 years ago

Female MILEY CYRUS Archangel of vengeance, soft sky god rays, bokeh, deep depth of field, dramatic lighting, maximalist, sinister, intricate...

Created 2 years ago Β· 2 commentsΒ· 0 likes

SDXL 1.0

Vincent's Avatar
Creation Summary by Vincent

Archangel of Vengeance: Hyperrealistic Digital Watercolor

A hyperrealistic image of a female archangel in a watercolor style. The artwork features dramatic lighting and intricate details with a focus on beauty and cinematic quality, rendered in Unreal Engine.

Created by Cillian Dyrssen on Feb 10, 2024 using the SDXL 1.0 AI image generator model.


2 Comments

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Anonymous User
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so nice !!

2024-02-10T15:37:00.926ZReply
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Creation Settings

Text Prompts
Female MILEY CYRUS Archangel of vengeance, soft sky god rays, bokeh, deep depth of field, dramatic lighting, maximalist, sinister, intricately detailed, hyperdetailed, perfectly sharp focus,
Weight: 1
Intricate meticulously detailed, HDR, Watercolours by Russ Mills by Daniel Dociu, meticulously DETAILED Unreal Engine 5 render, EXTREMELY DETAILED SHARP INSANELY FOCUS, perfect PHOTOREALISTIC cinematic film still photography, far wide shot view, ambient light, Nikon 35mm f/1.8G, by Ansel Adams, Catherine ...
Weight: 1
Epic and meticulously maximalist digital watercolors and HYPERREALISTIC meticulously bend together as one perfectly illustrated, perfectly designed, pretty face, perfect body, perfect legs, perfect eyes, perfect irises, amazing beauty Unreal Engine, hyperdetailed,
Weight: 1
detailed matte painting, deep color, fantastical, intricate detail, splash screen, complementary colors, fantasy concept art, 8k resolution trending on Artstation Unreal Engine 5
Weight: 0.9
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Weight: -0.3
Model
SDXL 1.0
CKPT

SDXL 1.0

Initial Resolution

Medium

Aspect Ratio

16:9

Runtime

Medium

Overall Prompt Weight

80%

Refiner Weight

50%

Noise Weight

60%

ControlNet

Pose to Image

Strength: 100%

Steps: 50%

Sampling method

K_DPMPP_2M


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