Battletech battlemech ambushed by an enemy battletech mecha. mecha fighting in an urban environment, Maximalism. Dented weathered camouflage, battle damage. Arm-mounted autocannons, laser melting armor, missiles, gauss rifle, PPC, humanoid giant robot warfare, wide shot, high-angle establishing shot
Battlemech on top of a building shooting at another battlemech in the street below. High-angle shot.
Mecha battle, two Battletech mecha shooting at each other with shoulder cannon, arm cannon
8k resolution cover art, digital Battletech matte painting by Anthony Scroggins, Battletech cover art, concept art, artstation, Mechwarrior 5, Unreal Engine 5, volumetric lighting, high dynamic range, sharp focus, amazing depth of field, lineless
Watermark, logo, text, copyright_notice
cel-shaded, depth, particles
film noir, cinematic, beautiful, deep colors, bright, amazing, gorgeous, wonderful
Low-res, tiling, blurry, low quality, worst quality, out of frame, head out of frame, human face, infantry, spaceship, boring
tracks, wheels, sketch, monochromatic, forcefield, shield, wings, blueprint, ship, rounded, sword, knife, Warhammer
Turret, vehicle, VTOL, aerospace
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft