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Generate Metal Gear Solid Characters with AI

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Colonel Portrait in Artstation Style
Colonel Portrait in Artstation Style
2 years ago

Gabriel Macht as Col. Roy Campbell from Metal Gear Solid.

Created 2 years ago · 0 comments· 0 likes

SDXL 1.0

(with beret) head and shoulders portrait, 8k resolution concept art portrait by...

Vincent's Avatar
Creation Summary by Vincent

Colonel Portrait in Artstation Style

A detailed portrait of a military colonel in 8k resolution. The image features dynamic lighting, intricate details, and volumetric lighting, rendered in a hyperdetailed style.

Created by Stinger on Jan 3, 2024 using the SDXL 1.0 AI image generator model.


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Creation Settings

Text Prompts
Gabriel Macht as US Col. Roy Campbell from Metal Gear Solid (with beret) head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine ...
Weight: 1
Model
SDXL 1.0
CKPT

SDXL 1.0

Initial Resolution

Medium

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Refiner Weight

50%

Noise Weight

50%

Sampling method

K_DPMPP_2M

Start Image
Gabriel Macht as Col. Roy Campbell from Metal Gear Solid.

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