It's a long time since I started from scratch - saved modifiers are a game changer!
Panorama of ancient ruins in the tundra, verdant, 8k resolution, hyper-detailed, deviantart, expansive, elaborate, panoramic, photo-realism, digital art, depth of field, wide-angle
Well Composed, Incredibly Detailed Composition, beautiful pigments, heavenly light, wide-angle, high resolution
egg, eggs, sphere, spheres, ball, balls, globe, globes, Scratches, noisy, dirty, unclear, Too sharp, over-sharpened, too dark, underexposed
blur, blurry, dirty, noisy, over-sharpened, paint flecks, scratches, text, too dark, too sharp, unclear, underexposed, undeveloped, watermark, bokeh
tundra landscape by Tom Bagshaw, Anato Finnstark, and Anna Mill, Benjamin West, Anne-Louis Girodet, John Singleton Copley, and Viktor Vasnetsov
Behance HD; digital matte painting; hyper-realism; Cinema 4D; finalRender; Sketchlab; semi-realism; hyper-maximalist; Unreal Engine VRAY; Raytrace; 8k resolution; ZBrush Central
3D shading, AppGameKit, Behance HD, cel-shaded, CGSociety, Cinema 4D, CryEngine, IMAX, Octane Render, Unreal Engine 5, Unreal Engine, Unity 3D, VRay, ZBrush, subtractive lighting, ZBrush Central, Raytracing
unclear, noisy, dirty, watermark, low resolution, fuzzy, grainy, ugly, imbalanced, overworked, undeveloped, scratches, dingy, overexposed, messy, bokeh
Wow 🤯