Mercenary • Golem Remnant
“The kiln broke. So did they. Neither will rest until the other is whole.”
Creation Summary by Vincent
Shardborne Golem: Dark Fantasy Concept Art
This image shows a broken golem mercenary dragging itself through a ruined sanctuary. Glowing shards orbit its body, rendered with dynamic lighting, deep color, and intricate details in a dark fantasy aesthetic.
Created by Poochamoo on Jun 13, 2025 using the Dreamshaper XL Lightning AI image generator model.
The Shardborne Mercenary • Golem Remnant “The kiln broke. So did they. Neither will rest until the other is whole.”
Weight: 1.8
It drags itself through the dust of forgotten sanctuaries, a fractured silhouette against the soot-streaked stone. The Shardborne is not so much a golem as the memory of one—its body a ragged scaffold of scorched frame and sacred ceramic, ribs open to the wind, joints held together with copper wire, ...
Weight: 1.7
Pale shards of its former shell float around it in slow orbit, pulled by sheer force of purpose rather than gravity or magic. Each piece of its lost armor—glazed in once-holy patterns, now dulled by ash and time—is etched with half-words, unfinished rites, names of the dead in spiraling script.
Weight: 1.6
Some whisper when touched. Some bleed light. None remember their origin fully. Neither does the Shardborne. Its mind is an echo chamber, filled with the sound of fire cracking stone and screams swallowed by collapsing vaults.
Weight: 1.5
Named not for what it builds, but what remains of it, the Shardborne walks not to repair but to recover—bits of itself, bits of the kiln, bits of meaning in the silence left behind. It trades labor for fragments. It follows heat like a moth made of bone and broken promise.
Weight: 1.4
Sometimes, when it stops to rest (though it does not sleep), it lays out its shards in sacred geometry across a cold floor and stares—unmoving—for hours, waiting to remember how it all once fit together. It never does. So it rises again. And walks.
Weight: 1.3
Natural Textures
Weight: 1.2
Psychedelic Palette
Weight: 1.1
Psychedelic Palette a masterpiece, 8k resolution, dark fantasy concept art, by Greg Rutkowski, dynamic lighting, hyperdetailed, intricately detailed, Splash screen art, trending on Artstation, deep color, Unreal Engine, volumetric lighting, Alphonse Mucha, Jordan Grimmer, purple and yellow complementary ...
Weight: 1
ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft
Thank you for participating in my TTRPG Temples challenge. A great collection of beautiful art.
Here’s the link for the challenge so you can look over all the wonderful creations, like and comment on those you feel deserve it.
The next challenge in the 🎲TTRPG Room🎲 is Elves which has already started.
See the challenge for details.
☑️ Please pay special attention to the criteria for voting and ask yourself if you can commit to the challenge rules before entering.
I hope to see you there. Pax Vobiscum et Vestris.