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DreamShaper v8
A surreal figure with clock faces floats in a cinematic, dreamlike scene. The figure's glass-like body reflects past events in deep blues and golds, rendered with hyper-realistic detail.
Created by Indie on Nov 28, 2024 using the DreamShaper v8 AI image generator model.
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FNAF Mechanics: Cam System: The Watcher Of Time can interfere with the security cameras. When it’s near, the cameras will distort or flicker, leaving the player unable to track its movement properly. The cameras will sometimes freeze at a particular frame, showing an image of the Watcher Of Time in a room it hasn’t entered yet.
Lights: The player can use the lights in certain hallways to ward it off temporarily. When it comes too close, shining the light directly at it can delay its approach. However, using the lights too often will drain power, which may leave you vulnerable later.
Audio Cues: The Watcher Of Time will emit distorted clock-ticking noises when it's close. A loud, sharp crack of glass signals it is about to attack.
Night Mode: At night, the Watcher Of Time becomes active and hostile, seeking to end the player’s shift. It no longer flickers and becomes fully corporeal, though its body remains fractured and flickering like a broken film reel.
It begins to actively hunt the player. The anomaly uses glitchy teleportation to move around the lab, appearing in different locations based on the player’s position. It can also phase through walls briefly but will materialize in front of the player after a few seconds. Core Mechanic: The Watcher Of Time has the ability to “rewind” time in small bursts. If it gets too close to the player, it can trigger a time reset, forcing the player back to a previous room, undoing progress and causing distress. This can be countered by using special time-based gadgets the player can find in the environment.
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Day Mode: During the day, the Watcher Of Time is a passive anomaly that flickers through areas of the lab at irregular intervals. It can occasionally be seen through the security cameras as a dark figure at the edges of your vision, its glowing cracks dim and steady. It doesn’t move in a straight line but instead jerks between different positions within a room, always staying just out of clear sight.
The Watcher Of Time does not attack directly during the day. Instead, it manipulates time around it, causing small glitches or “hiccups” in the environment, such as brief time skips or echoes of past events playing in reverse. These glitches can distort your vision and the function of the security system, making it harder to track the anomaly’s movement. The anomaly’s presence causes slight temperature fluctuations and strange, unexplained shadows to appear around the lab, unsettling the player.
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Voicelines (for Killing the Player): "Time is up." "You can't escape the clock." "The past is catching up." "Another second wasted." "It's already too late.