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DreamShaper v8
This image shows a close-up dark fantasy illustration of a colossal floating eyeball. Encased in tendrils, the eye glows with eerie golden light, ancient symbols, and pulsating veins in a gothic horror style.
Created by Indie on Nov 2, 2024 using the DreamShaper v8 AI image generator model.
Horror
Thumb
1:1
Short
50%
DDIM

Direct Gaze: The All-Seeing Eye has the ability to lock onto the player through the cameras. If the player spends too long on one camera while the Eye is watching, it will sense them, and a timer will begin. If the player doesn't break its line of sight by switching cameras, the Eye will trigger a game-over jump scare.
Divine Beacon: When the Eye appears on a camera, it emits a light that temporarily disables nearby electronic systems (such as doors or lights) in that area. Players must wait until the Eye leaves that area to regain control of those systems.
Seeking Light: The Eye occasionally releases beams of light from its pupil that scan through the cameras. If it “catches” the player on any camera, it will teleport closer, moving toward their location. Players can only avoid this by frequently switching between different camera views.