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Fiery Skeleton King on Dead Bear Army
Fiery Skeleton King on Dead Bear Army
2 years ago

How exactly did they tame the bear?

Created 2 years ago · 8 comments· 0 likes

SDXL 1.0

#horror#creature#zombie#fantasy#scary
Vincent's Avatar
Creation Summary by Vincent

Fiery Skeleton King on Dead Bear Army

This image shows a skeleton king on a dead bear leading a zombie army. The scene is set in a destroyed city with dynamic lighting and intricate details, rendered as photorealistic CGI.

Created by Kunza on Feb 5, 2024 using the SDXL 1.0 AI image generator model.


8 Comments

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This is like the best thing ever haha

2024-02-07T16:57:58.323ZReply
View replies (1)
PRO

Hello everyone!!!

In the last challenge we broke all records, reaching the (honestly unbelievable for a 3-hour challenge) figure of 148 entries.

But what was most incredible, as usual, was the average quality. One user at one point "emerged" from the ranking dip and said something that will always stick with us: "But tell me, what is this, the NC Hall of Fame?"

Anyway, our congratulations to the winners and all participants for another great show of AIrtistic skills.

See you today for another challenge.

Peace and Love,

Naturx & Doublecrash

Creation Settings

Preset Style

Dark Fantasy

Text Prompts
an epic extremely detailed fiery skeleton king riding a giant dead bear leading an army of zombies behind him, hyperrealism, 8k resolution, medieval fantasy concept art, dynamic lighting, cinematic, epic destroyed ancient city background, deep depth of field, 3D, photorealistic, breathtaking intricate ...
Weight: 1
a masterpiece, 8k resolution, dark fantasy concept art, by Greg Rutkowski, dynamic lighting, hyperdetailed, intricately detailed, Splash screen art, trending on Artstation, deep color, Unreal Engine, volumetric lighting, Alphonse Mucha, Jordan Grimmer, purple and yellow complementary colours
Weight: 0.9
Model
SDXL 1.0
CKPT

SDXL 1.0

Initial Resolution

Medium

Aspect Ratio

1:1

Runtime

Long

Overall Prompt Weight

50%

Refiner Weight

50%

Sampling method

K_DPMPP_2M


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