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Zelda Portrait in Artgerm and Mucha Style
Zelda Portrait in Artgerm and Mucha Style
3 years ago

Zelda

Created 3 years ago · 2 comments· 0 likes

Stable Diffusion 1.5

Daily Challenge #154:No Theme Thursday

Again another inspiration from Hollow-Shogunate (@Gabimaru) check them out (

Vincent's Avatar
Creation Summary by Vincent

Zelda Portrait in Artgerm and Mucha Style

A hyperdetailed portrait of Zelda in 8k resolution. Dynamic lighting and triadic colors create a visually striking splash art in Unreal Engine 5.

Created by Camper13 on Feb 23, 2023 using the Stable Diffusion 1.5 AI image generator model.


2 Comments

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Anonymous User
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😍 Gorgeous!

2023-03-18T22:16:18.406ZReply
View replies (1)

Creation Settings

Preset Style

Artistic Portrait

Text Prompts
Zelda
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Sampling method

K_LMS


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