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Hyperdetailed Portrait of a Moss Man in Unreal Engine
Hyperdetailed Portrait of a Moss Man in Unreal Engine
3 years ago

moss man

Created 3 years ago · 5 comments· 0 likes

Stable Diffusion 1.5

Vincent's Avatar
Creation Summary by Vincent

Hyperdetailed Portrait of a Moss Man in Unreal Engine

A detailed portrait of a moss-covered man. The image features dynamic lighting, intricate details, and a triadic color scheme, reminiscent of trending concept art.

Created by Lisa Moonwater on Nov 25, 2022 using the Stable Diffusion 1.5 AI image generator model.


5 Comments

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Anonymous User
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Very nice!

2022-12-02T04:24:26.278ZReply

I really like his expression and the concept involved

Creation Settings

Preset Style

Artistic Portrait

Text Prompts
moss man
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Sampling method

K_LMS


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