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Moses Eats Peanuts: Detailed Portrait in Unreal Engine
Moses Eats Peanuts: Detailed Portrait in Unreal Engine
2 years ago

Evelyn

Created 2 years ago · 0 comments· 0 likes

Stable Diffusion 1.5

Vincent's Avatar
Creation Summary by Vincent

Moses Eats Peanuts: Detailed Portrait in Unreal Engine

This image shows Moses eating peanuts in a detailed head and shoulders portrait. The artwork features dynamic lighting and intricate details, with triadic colors and volumetric lighting.

Created by Mad Doc on Sep 30, 2023 using the Stable Diffusion 1.5 AI image generator model.


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Creation Settings

Preset Style

Artistic Portrait

Text Prompts
Moses eats peanuts
Weight: 1
head and shoulders portrait, 8k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha dynamic lighting hyperdetailed intricately detailed Splash art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting
Weight: 0.9
Model
Stable Diffusion 1.5
CKPT

Stable Diffusion 1.5

Initial Resolution

Thumb

Aspect Ratio

1:1

Runtime

Short

Overall Prompt Weight

50%

Sampling method

K_LMS


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